Solving the Unsolved

I'm a seasoned product designer, creative technologist, and all around technology enthusiast. Over the years I've found what I love to do is leverage design and technology to solve tough problems that haven’t been cracked, and bring engaging experiences to life.

In early 2020 I joined Motional, a front-runner in the autonomous vehicle space, boasting partnerships with Lyft and UberEats. I came aboard as the third designer on the team, and grew into Director of Design & User Research, driving the growth of our team from a small niche function, to a core competency of the company – with over a dozen team members, contractors, and partner agencies. I’ve worked on and overseen every area design and research have been involved in, and gone deep in several areas, including our rider experience and vehicle platforms.

Prior to my time at Motional, I joined Luminopia as an early-stage employee (~10) as the Head of User Experience. Luminopia is a digital therapeutics startup that was spun out of the Harvard Innovation Lab, with key advisors like Bob Langer (Head of the MIT Langer Lab), the CEO of Sesame Workshop, and leaders at Boston Children’s Hospital, Johns Hopkins, and others. In my time there, I led the design of an engaging personalized therapy that utilized virtual reality as the delivery method. After a rigorous study at 21 sites, including the Cleveland Clinic, UCLA, Boston Children's Hospital, and others, it received official FDA approval in 2021 and was the subject of a publication in Nature magazine and Ophthalmology. Only a handful of companies in the world have done this, and it was done with a lean team of ~15.

Prior to Luminopia I spent my career running my own freelance design and development business for 15 years, and working at design studios in the Boston area. I've led projects for dozens of notable brands in tech, B2B, and healthcare organizations – focused on user experience and interaction for engaging mobile apps, virtual and augmented reality, interactive exhibits, and motion graphics.

I've always been a proponent of continued learning, and have taught myself a number of hands-on technical skills such as 3d animation, C#, JavaScript, Object-oriented programming, sound editing, and Unity 3d Game Development. In the past I've volunteered as a judge at CSS Design Awards, and helped organize the BostonVR Meetup Group.

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